Character Name: Cade Masters (also: “Sir Cade Masters II,” and “Cade Masters, ADVENTURER EXTRAORDINAIRE!”) Character Series: Twice Blessed [webcomic] (www.TwiceBlessedComic.com) (Note: I am the writer of this series and since it is a new series, I am using the OC application as per the recommendation of the mods.) Character Age: 29
BACKGROUND: Summary: Cade Masters is a bard* who was accidentally ordained as a paladin** of Idamra about 7 years ago (it’s a long story). Since then, he has gained a reputation as a master swordsman, a skilled spellcaster, and a brilliant tactician. However, he is none of those things. Though at least competent with a rapier, and possessing a variety of low-level magic tricks and healing powers thanks to his bard training, Cade's greatest victories are usually achieved completely by accident. Cade is the “Blessed” of Idamra, goddess of luck, revelry, and passion. Idamra's blessing grants Cade "extreme luck". Not necessarily good or bad luck, just extreme luck. If one were to ask themselves “what are the chances?” and Cade is involved, the answer is often “pretty good”. Cade is likely to discover ancient lost treasures and defeat powerful ancient evils completely on accident, and then convince others (and himself) that it’s just because he is so talented. Likewise, Cade is also likely to bare an unhealthy resemblance to that assassination target or fugitive with the huge bounty on his head, drink the poisoned drink that was meant for some poor noble, and otherwise stumble into very deep shit. *Note: in Cade’s world, a bard is a wandering minstrel who not only inspires others with epic stories, but goes on adventures to be a part of them. As such, bards train in a wide variety of weapons, skills, and magic, though they rarely master anything other than singing and storytelling. **Note: a paladin is a holy knight sworn to the cause of a deity and granted limited sacred powers including healing, the ability to detect evil, and the ability to smite undead, demons, etc.
Beginnings: Cade was born in a village on the southern shores of the kingdom of Athair*. His father was a human merchant (and smuggler) with questionable morals and a bad habit of spending money as fast as he got it. His mother was a half-elf with a meek disposition who had studied briefly as a wizard at a University of Magic, but now worked as a tailor and a seamstress (using some simpler magics to make her garments sturdier, stain-resistant, brighter in color, etc.). Cade’s father was usually away from home on business, and during the brief periods he was home, he often got intoxicated and dispensed gems of fatherly advice such as “It isn’t wrong if you don’t get caught” and “It isn’t stealing if they aren’t going to miss it.” So, it is fortunate that young Cade made friends with an eccentric retired adventurer named Leon. Leon captured Cade’s imagination with stories of his many adventures across Europa, provided emotional support and advice for Cade during the trials and tribulations of adolescence, and trained Cade in a variety of skills such as swordplay, simple magic, storytelling, and a variety of other skills suitable for a bard. In Cade’s teenage years, Leon’s bad health began to catch up with him, and he passed away on Cade’s 16th birthday. On that same day, Cade’s father came home, declared that Cade was too old to continue “mooching” off of him, and kicked him out. *Note: The kingdom of Athair covers what would be Ireland and Scotland on real-life Earth. Cade’s world (also called Earth) is almost geographically identical to real-life’s Earth. In fact, Cade’s Earth had a near-identical history to our Earth until around 400 BCE, when Plato discovered magic and set off a chain of events that caused the formation of different countries, cultures, religions, and technologies. Deities have a personal connection with their subjects, granting powers to their most devoted clergy. (Each deity is also able to choose one mortal as their “Blessed,” a mortal representative who carries powers that match the domain of the deity that blessed them.) It even caused the appearance of new races and species as it connected the world to a variety of other mystical worlds, such as the Realm of Shadow and the Land of Faerie.
The Bard Years: Despite the bleak outlook of his situation, Cade’s luck soon changed for the better. The owner of the Everfull Mug, a tavern and inn in the nearby city of Corcach-Mór, had been a friend of Leon’s, and offered Cade a roof over his head and food in his belly in exchange for nightly entertainment. A few months later, Cade discovered he was the sole inheritor of Leon’s will, and though Leon’s home had been sold to pay for his debts, Cade inherited the old bard’s adventuring gear (including a magic sword, armor, and various other wondrous items.) Until the age of 22, Cade entertained the patrons of the Everfull Mug with song and story and magic. On a rare occasion, Cade would join up with a group of adventurers to save some noble’s daughter or vanquish some seamonster-ghost-thing (or some such) to bring back new stories and treasures, but for the most part Cade contented himself with his life of drunken story-telling and performing.
Blessed of Idamra: On his 22nd birthday, Cade was thrown a very rowdy party by the many friends he’d made over the years. A lot of free alcohol ended up in Cade’s gut, so Cade was not terribly surprised when he woke up the next morning with a pounding headache and very little memory of the night before. Nor was he surprised by the half-dozen half-naked people passed out in his room, nor by the fact that he couldn’t seem to find his pants anywhere. The tattoo of a playing-card spade on his rump was a bit of a surprise, though he had expected a new tattoo to hurt more. Cade was a bit surprised when he noticed two sets of Idamran priestess robes as he searched through the discarded clothing. He was more surprised when it occurred to him that this was not his room. When the halfling that had been sleeping (with her head hanging over the foot of his bed) woke up and told him they were in a temple of Idamra, Cade became fairly confused. When she told him that he had “won” last-night’s contest and had been ordained a paladin of Idamra, Cade took off running through the temple... without any pants. After a big comical spectacle, the Idamran clergy calmed Cade, dressed him, and explained what happened: Cade, thoroughly sloshed, had wandered into the annual competition to see who would be selected as this year’s crop of Idamran paladins. Apparently not even fully aware of what he was doing, Cade came out on top in every challenge and defeated every competitor. Cade was ordained as a paladin right there and then, and then took part in an even bigger celebration back at the temple of Idamra. The clergy explained that paladins of Idamra swore to a much different code than the paladins of stuffier gods such as Veritas; Paladins of Idamra swore to bring freedom to the oppressed, revelry to the depressed, and to do all with the passion of Idamra herself. What neither Cade nor the clergy realized was that Cade had attracted the attention of Idamra herself, and was chosen as her Blessed. As such, Cade was both blessed and cursed with “extreme” luck, meaning that the improbable frequently became quite probable, be it good or bad. Soon afterwards, all sorts of trouble seemed to find its way to Cade. When a group of elite warriors from Ustav came to kidnap a rich noble, they mistakenly abducted Cade instead. When Cade was travelling through a town, a dragon would attack and Cade would be their one chance for survival. An intricate plot of international espionage would break out, and both sides would come to suspect Cade as master double agent (while he was totally unaware that anything was even going on). Because of Cade’s blessing, he would always come out looking like the victor and the hero, and he developed a reputation as a master swordsman, a cunning tactician, a brilliant mage, a slayer of dragons, and a deadly spy. Over the past seven years, Cade has come to believe his own hype. Despite still not really knowing what he is doing or getting himself into, Cade goes on adventure after adventure, doing progressively dumber things. He boldly announces himself to enemies when stealth would be wiser. He charges into battle when greatly outnumbered and outgunned. He seems addicted to his own reflection and constantly primps and grooms himself every chance he gets. Luckily, he has gained allies that keep him in check, such as a dwarven warrior from Ustav named Vadim, and a University wizard named Melchior, but even these friends have not yet talked sense into Cade. He had become confident that he can take on any challenge the world will throw at him. Then, one morning, he wakes up in Mayfield, USA…
Cade Masters | Twice Blessed | Not Reserved (1/3)
Personal Journal: N/A
Contact Info:
AIM: hightechart23
Email: Use the following contact form: http://www.twiceblessedcomic.com/?webcomic_post=contact-us-2
Other Characters Played: N/A
Preferred Housing: N/A
Character Name: Cade Masters (also: “Sir Cade Masters II,” and “Cade Masters, ADVENTURER EXTRAORDINAIRE!”)
Character Series: Twice Blessed [webcomic] (www.TwiceBlessedComic.com) (Note: I am the writer of this series and since it is a new series, I am using the OC application as per the recommendation of the mods.)
Character Age: 29
BACKGROUND:
Summary: Cade Masters is a bard* who was accidentally ordained as a paladin** of Idamra about 7 years ago (it’s a long story). Since then, he has gained a reputation as a master swordsman, a skilled spellcaster, and a brilliant tactician. However, he is none of those things.
Though at least competent with a rapier, and possessing a variety of low-level magic tricks and healing powers thanks to his bard training, Cade's greatest victories are usually achieved completely by accident. Cade is the “Blessed” of Idamra, goddess of luck, revelry, and passion. Idamra's blessing grants Cade "extreme luck". Not necessarily good or bad luck, just extreme luck. If one were to ask themselves “what are the chances?” and Cade is involved, the answer is often “pretty good”. Cade is likely to discover ancient lost treasures and defeat powerful ancient evils completely on accident, and then convince others (and himself) that it’s just because he is so talented. Likewise, Cade is also likely to bare an unhealthy resemblance to that assassination target or fugitive with the huge bounty on his head, drink the poisoned drink that was meant for some poor noble, and otherwise stumble into very deep shit.
*Note: in Cade’s world, a bard is a wandering minstrel who not only inspires others with epic stories, but goes on adventures to be a part of them. As such, bards train in a wide variety of weapons, skills, and magic, though they rarely master anything other than singing and storytelling.
**Note: a paladin is a holy knight sworn to the cause of a deity and granted limited sacred powers including healing, the ability to detect evil, and the ability to smite undead, demons, etc.
Beginnings: Cade was born in a village on the southern shores of the kingdom of Athair*. His father was a human merchant (and smuggler) with questionable morals and a bad habit of spending money as fast as he got it. His mother was a half-elf with a meek disposition who had studied briefly as a wizard at a University of Magic, but now worked as a tailor and a seamstress (using some simpler magics to make her garments sturdier, stain-resistant, brighter in color, etc.). Cade’s father was usually away from home on business, and during the brief periods he was home, he often got intoxicated and dispensed gems of fatherly advice such as “It isn’t wrong if you don’t get caught” and “It isn’t stealing if they aren’t going to miss it.”
So, it is fortunate that young Cade made friends with an eccentric retired adventurer named Leon. Leon captured Cade’s imagination with stories of his many adventures across Europa, provided emotional support and advice for Cade during the trials and tribulations of adolescence, and trained Cade in a variety of skills such as swordplay, simple magic, storytelling, and a variety of other skills suitable for a bard. In Cade’s teenage years, Leon’s bad health began to catch up with him, and he passed away on Cade’s 16th birthday. On that same day, Cade’s father came home, declared that Cade was too old to continue “mooching” off of him, and kicked him out.
*Note: The kingdom of Athair covers what would be Ireland and Scotland on real-life Earth. Cade’s world (also called Earth) is almost geographically identical to real-life’s Earth. In fact, Cade’s Earth had a near-identical history to our Earth until around 400 BCE, when Plato discovered magic and set off a chain of events that caused the formation of different countries, cultures, religions, and technologies. Deities have a personal connection with their subjects, granting powers to their most devoted clergy. (Each deity is also able to choose one mortal as their “Blessed,” a mortal representative who carries powers that match the domain of the deity that blessed them.) It even caused the appearance of new races and species as it connected the world to a variety of other mystical worlds, such as the Realm of Shadow and the Land of Faerie.
The Bard Years:
Despite the bleak outlook of his situation, Cade’s luck soon changed for the better. The owner of the Everfull Mug, a tavern and inn in the nearby city of Corcach-Mór, had been a friend of Leon’s, and offered Cade a roof over his head and food in his belly in exchange for nightly entertainment. A few months later, Cade discovered he was the sole inheritor of Leon’s will, and though Leon’s home had been sold to pay for his debts, Cade inherited the old bard’s adventuring gear (including a magic sword, armor, and various other wondrous items.)
Until the age of 22, Cade entertained the patrons of the Everfull Mug with song and story and magic. On a rare occasion, Cade would join up with a group of adventurers to save some noble’s daughter or vanquish some seamonster-ghost-thing (or some such) to bring back new stories and treasures, but for the most part Cade contented himself with his life of drunken story-telling and performing.
Blessed of Idamra:
On his 22nd birthday, Cade was thrown a very rowdy party by the many friends he’d made over the years. A lot of free alcohol ended up in Cade’s gut, so Cade was not terribly surprised when he woke up the next morning with a pounding headache and very little memory of the night before. Nor was he surprised by the half-dozen half-naked people passed out in his room, nor by the fact that he couldn’t seem to find his pants anywhere. The tattoo of a playing-card spade on his rump was a bit of a surprise, though he had expected a new tattoo to hurt more.
Cade was a bit surprised when he noticed two sets of Idamran priestess robes as he searched through the discarded clothing. He was more surprised when it occurred to him that this was not his room. When the halfling that had been sleeping (with her head hanging over the foot of his bed) woke up and told him they were in a temple of Idamra, Cade became fairly confused. When she told him that he had “won” last-night’s contest and had been ordained a paladin of Idamra, Cade took off running through the temple... without any pants.
After a big comical spectacle, the Idamran clergy calmed Cade, dressed him, and explained what happened: Cade, thoroughly sloshed, had wandered into the annual competition to see who would be selected as this year’s crop of Idamran paladins. Apparently not even fully aware of what he was doing, Cade came out on top in every challenge and defeated every competitor. Cade was ordained as a paladin right there and then, and then took part in an even bigger celebration back at the temple of Idamra. The clergy explained that paladins of Idamra swore to a much different code than the paladins of stuffier gods such as Veritas; Paladins of Idamra swore to bring freedom to the oppressed, revelry to the depressed, and to do all with the passion of Idamra herself.
What neither Cade nor the clergy realized was that Cade had attracted the attention of Idamra herself, and was chosen as her Blessed. As such, Cade was both blessed and cursed with “extreme” luck, meaning that the improbable frequently became quite probable, be it good or bad. Soon afterwards, all sorts of trouble seemed to find its way to Cade. When a group of elite warriors from Ustav came to kidnap a rich noble, they mistakenly abducted Cade instead. When Cade was travelling through a town, a dragon would attack and Cade would be their one chance for survival. An intricate plot of international espionage would break out, and both sides would come to suspect Cade as master double agent (while he was totally unaware that anything was even going on). Because of Cade’s blessing, he would always come out looking like the victor and the hero, and he developed a reputation as a master swordsman, a cunning tactician, a brilliant mage, a slayer of dragons, and a deadly spy.
Over the past seven years, Cade has come to believe his own hype. Despite still not really knowing what he is doing or getting himself into, Cade goes on adventure after adventure, doing progressively dumber things. He boldly announces himself to enemies when stealth would be wiser. He charges into battle when greatly outnumbered and outgunned. He seems addicted to his own reflection and constantly primps and grooms himself every chance he gets. Luckily, he has gained allies that keep him in check, such as a dwarven warrior from Ustav named Vadim, and a University wizard named Melchior, but even these friends have not yet talked sense into Cade. He had become confident that he can take on any challenge the world will throw at him.
Then, one morning, he wakes up in Mayfield, USA…