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Aria T'Loak, Pirate Queen of Omega. ([personal profile] dont_touchmyshit) wrote in [community profile] mayfield_ooc 2012-07-11 12:25 am (UTC)

Aria T'Loak | Mass Effect | Reserved

Name: Tao
Personal Journal: [personal profile] taosenchii
Contact Info: Plurk: Taosenpai
Other Characters Played: N/A
Preferred Housing: Would prefer to be housed with James Kirk , also apping in this cycle.

Character Name: Aria T’Loak
Character Series: Mass Effect
Character Age: Approximately 650 but appears roughly 36
Background: Aria on the Mass Effect Wikia.

Personality: Aria is best described as cold, aloof, calculating, and sly. She’s a woman of many faces she holds onto her title as Pirate Queen much more tightly than some would expect. To most she projects a cold and arrogant face, appearing to not have much interest beyond her own wants and needs. This face she uses for business, dealing with gang members, mercenaries, drug cartels and anyone who decides to step out of line of the hierarchy she’s created. Very few people have seen Aria step out of this role of being aloof, one person is Commander Shepard. To cut a deal with Shepard, Aria willingly acts in a friendly manner, but only so long as both ends of their deals are upheld. She’s willing to give people options, so long as they’ve proven to her that they’re worthy of them. The options she gives aren’t necessarily a good option and a bad option, Aria operates on varying shades of grey. An example of this is the option Aria gives Shepard when attempting to regain control over her mercenary groups. Aria gives Shepard the option to organize a hit on a prominent military general to get the blue suns to cooperate or to find a solution that keeps the general alive and away from the blue suns. Both options do not necessarily mean that the option to keep the general alive doesn’t involve under the table dealings delving into the black market.

The hierarchy she’s created on omega, although a business built on corruption, keeps the mercenary groups through the rest of the galaxy organized and not running around chaotically. For most they wouldn’t see the amount of good she does keeping the lowlifes of the galaxy under her thumb and monitored. Her main tactic for this monitoring is through brutal strength and force of will. She makes examples of people who cross her and violence is merely a means to an end that many on Omega understand as a clear definition of power.

Aria is first and foremost a business woman but her training before that was of a soldier and tactician. She has a sharp mind and cornering her is virtually impossible. Even when Cerberus, a humans for humanity rights group, attacked and distracted Aria long enough to infiltrate Omega and capture her she managed to not only escape imprisonment but gave her mercenary groups enough time to flee Omega. She then also fled to save her station and what was left of her contacts going to Citadel, a very lawful station where she still operates her groups from.

This does not mean Aria doesn’t have a softer side, although rarely shown it is there underneath the cold and aloof exterior. One person that allows Aria to relax is her, now deceased, daughter Liselle. In the few interactions with Liselle that is within the comic interlude Aria not only smiles but genuinely tells her daughter to have fun. Aria appears cocky and as if before she had taken on the responsibilities of ruling had been more of a friendly disposition. After the death of Liselle Aria anger is unparalleled and upon meeting her on the Citadel in the third Mass Effect game her wrath and frigidity is stronger than ever. She’s more agreeable to help and bargains but her entire demeanour is strictly business and cold calculation.

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